Saturday, April 30, 2016

Blog #4: Museum of the Moving Image


At the Museum of Moving Image, I experienced a few different demos that allowed me to better understand the concepts of moving image and sound within a video/audio production. One of the first stations my group experienced was the stop motion lab, where we used cardboard cut outs to create moving gifs. It showed us how much effort goes into creating such short videos; it took me around a minute to create a 1.7 second gif. It allows me to put in perspective the amount of work that goes into creating hour long stop motion videos.


The music station showed us how the music of a scene can impact the mood and tone. This station showed us one scene with four different sound clips. Each audio clip created a different mood for the scene, although the scene never actually changed. 

 

One of my favorite stations at the MOMI was the "dubbing" station. We experienced how voice actors would rerecord the audio of the scene if the original audio was too low or poorly recorded. It was very difficult to match up my voice to the original recording. 

Wednesday, April 20, 2016

Blog #3: Relationships Between Shots



Sound: The use of both diegetic, and non-diegetic sounds are used within the short clip. The diegetic sounds include everyday sounds of the city above ground (cars honking, city ambience) as well as sounds from within the subway (metrocard swipe, train door closing, MTA announcements). The non-diegetic sounds include the background music as the two characters move throughout the train carts, as well as numerous animal noises that are played over clips of certain people on the train. Sound plays an important role in the clip to invoke emotions of ridiculousness from the viewer, as well as setting a pace and mood for the two main characters.

The editing of this clips is in part a reason of why it is funny; the camera seems to be handheld, giving it a bit of a shaky-ness to it. It gives us the feeling we are on a moving train, like the characters. It helps put us in the same setting as the characters, while making the scenes a little more chaotic. The shots are ordered based on what the characters encounter on each train carts. The editing in the first cart helps us make a comparison of the train cart and a zoo. The clips are cut pretty short each, in order to add to the racing down the train carts. The longest shot in the video is the end shot, when the characters make a realization: they're on the wrong side of the train. There is almost symmetry here (empty middle, poles on each side) and the characters walk down the platform, slightly off center.